godot-ink
ink
godot-ink | ink | |
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10 | 164 | |
519 | 3,894 | |
- | 0.5% | |
6.7 | 0.0 | |
about 2 months ago | about 2 months ago | |
C# | C# | |
MIT License | MIT License |
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godot-ink
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How would a visual novel be made in godot?
There's an Ink integration for Godot that works fairly well: https://github.com/paulloz/godot-ink
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Does anyone here have experience using Dialogic?
Haven't used it but this ink plugin exists if you're looking to stay within what you know.
- Wrote a Quick Start Guide about using ink in Godot 4
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Bringing ink to Godot 4
It can be found on a dedicated branch on GitHub. Feel free to try it, break it and reach out to me.
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"Ticket to Europe" - a game we've made in Godot, raising awareness of the refugee crisis in Europe, has been just approved on Steam. I'm curious, what do you think!
Did you use ink (via godot-ink or similar) to author the visual novel? Or some other interactive fiction tool? Or something entirely custom?
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What's a good android engine for an old-school writer?
Godot Ink
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Should I just pick a VN module?
There's also a plugin for ink https://github.com/paulloz/godot-ink.
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Anyone making narrative games in Godot?
You could have a look at ink integration in Godot. Here is a repository for example: https://github.com/paulloz/godot-ink
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What should I learn if I want to develop a barebone political sim?
I would say something like Inkle's Ink could do this easily, though it can be overwhelming to look at from the start. There are a couple of Godot integrations with Ink, both a C# one here and a pure GDScript one (though they warn it might be slow on large games). InkGD has a couple examples that use simpler Ink stories, so you might just look through that for the examples to start.
- Ink 1.0 – open-source scripting language for interactive narrative
ink
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Ink for Game Design
What does this have to do with Inkle's Ink? Well, Ink is a form of engine-agnostic game data creation. At heart, Ink is a narrative scripting language but because it was conceived as middleware, it can be used by many game development stacks. The primary integration is Unity which supports many platforms on its own but Ink scripts can also be run in the browser, Defold, Godot, Unreal and more. You can write Ink once, test it using Inky or Inklecate and deploy it using your desired framework. I can personally attest to running the same Ink script in the browser with ink.js and in the Defold, Godot and Unity game engines.
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A simple MUD server in Python which can be run on a Raspberry Pi
That's awesome, thanks!
I am aware of Inform 7, I think it is awesome. A few months ago I made a quick demo using Inklescript[1], which I found simpler and more suitable to my project (a Star Trek adventure). Inform 7 remains something I wish to explore in the future when I need something more complex.
Thanks! ;)
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[1] https://www.inklestudios.com/ink/
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About Text based games,basically
As others have said, Twine is really a great starting point for text or choice-based games. If you'd like to get into the weeds a little more, I'd also shout out Ink, which is incredibly flexible and really fun imo, altho it def requires a bit more coding experience.
- How to start making video games?
- Text adventure ported to social media
- Free websites for writing branching plot lines?
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Any other devs that have / are making choose your own adventures?
On the technology side, you might want to check out Inkle: https://www.inklestudios.com/ink/
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How to get into narrative design with no coding/programming experience?
Start writing in ink or twine.
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Narrative Game Design
Otherwise, Inkle is also quite good. (and people have made players for it in Unreal and Unity, so it's not hard to attach to existing game projects.) I don't think it has the nifty visual flowchart though, if that's a piece you care about.
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Are there any tools for designing the story of a dating sim?
I really like Ink. The developers made tons of games with it like the Sorcery! series, so it has a good foundation, and it's quite easy to write and organize, more than twine in my opinion.
What are some alternatives?
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
RenPy - The Ren'Py Visual Novel Engine
inkgd - Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
godot_dialogue_manager - A powerful nonlinear dialogue system for Godot
twinejs - Twine, a tool for telling interactive, nonlinear stories
Oubliette-Godot - Another Oubliette... C# / 2D