ink
UnrealInk
ink | UnrealInk | |
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164 | 2 | |
3,889 | 107 | |
0.5% | - | |
0.0 | 0.0 | |
about 2 months ago | over 2 years ago | |
C# | C++ | |
MIT License | MIT License |
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ink
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Ink for Game Design
What does this have to do with Inkle's Ink? Well, Ink is a form of engine-agnostic game data creation. At heart, Ink is a narrative scripting language but because it was conceived as middleware, it can be used by many game development stacks. The primary integration is Unity which supports many platforms on its own but Ink scripts can also be run in the browser, Defold, Godot, Unreal and more. You can write Ink once, test it using Inky or Inklecate and deploy it using your desired framework. I can personally attest to running the same Ink script in the browser with ink.js and in the Defold, Godot and Unity game engines.
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A simple MUD server in Python which can be run on a Raspberry Pi
That's awesome, thanks!
I am aware of Inform 7, I think it is awesome. A few months ago I made a quick demo using Inklescript[1], which I found simpler and more suitable to my project (a Star Trek adventure). Inform 7 remains something I wish to explore in the future when I need something more complex.
Thanks! ;)
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[1] https://www.inklestudios.com/ink/
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About Text based games,basically
As others have said, Twine is really a great starting point for text or choice-based games. If you'd like to get into the weeds a little more, I'd also shout out Ink, which is incredibly flexible and really fun imo, altho it def requires a bit more coding experience.
- How to start making video games?
- Text adventure ported to social media
- Free websites for writing branching plot lines?
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Any other devs that have / are making choose your own adventures?
On the technology side, you might want to check out Inkle: https://www.inklestudios.com/ink/
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How to get into narrative design with no coding/programming experience?
Start writing in ink or twine.
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Narrative Game Design
Otherwise, Inkle is also quite good. (and people have made players for it in Unreal and Unity, so it's not hard to attach to existing game projects.) I don't think it has the nifty visual flowchart though, if that's a piece you care about.
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Are there any tools for designing the story of a dating sim?
I really like Ink. The developers made tons of games with it like the Sorcery! series, so it has a good foundation, and it's quite easy to write and organize, more than twine in my opinion.
UnrealInk
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Advice on how to organize a multiple choice, story driven script? (Visual novel?)
Someone made a plugin to hook Ink up with Unreal: https://github.com/DavidColson/UnrealInk
- I’m a new developer and was wondering there was a UE4 system for VN scenes.
What are some alternatives?
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
UnrealPakViewer - 查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件
RenPy - The Ren'Py Visual Novel Engine
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer
twinejs - Twine, a tool for telling interactive, nonlinear stories
AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
godot-ink - Ink integration for Godot Engine.
DashEngine - DashEngine is a Sonic Engine/Framework for Unreal Engine 4
inkgd - Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
drawio-desktop - Official electron build of draw.io