Advice on how to organize a multiple choice, story driven script? (Visual novel?)

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

Our great sponsors
  • SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • ink

    inkle's open source scripting language for writing interactive narrative. (by inkle)

  • Not sure if this is exactly what you're looking for but a great tool for managing narrative and dialogue in a game is Ink (not affiliated in any way, btw). It allows you to describe narrative flows with multiple choices, and it supports conditions, metadata, etc. There is a lengthy tutorial showcasing its possibilities, and it is relatively easy to integrate with your code.

  • drawio-desktop

    Official electron build of draw.io

  • There are a few of these, I'd recommend draw.io (online: https://app.diagrams.net / desktop: https://github.com/jgraph/drawio-desktop/releases )

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • Someone made a plugin to hook Ink up with Unreal: https://github.com/DavidColson/UnrealInk

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts