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Top 23 C# Monogame Projects
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Barotrauma
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
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SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
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Arch
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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ultraviolet
The Ultraviolet Framework is a .NET game development framework written in C#. (by UltravioletFramework)
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monogame-aseprite
A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.
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CTR-tools
Crash Team Racing (PS1) tools - a C# framework and a set of tools by DCxDemo to parse files found in the original kart racing game by Naughty Dog (and a bit of Crash Bash too).
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Arch.Extended
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
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TheWitnessPuzzles
Puzzle game for Android and Windows, inspired by Jonathan Blow's "The Witness". Created using MonoGame.
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MLEM
Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling. (by Ellpeck)
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Zombusters
đšī¸ A retro style zombies shooter with cool isometric pixel art for Windows and MacOS
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
To highlight this shift, we are introducing a new website which is now fully automated with Github. The paint is still fresh, but we hope to expand it with more information about the MonoGame Foundation, like how it operates, and how to join it or contribute.
I'm developing an RPG in C# using MonoGame and the Nez game engine. Looking for hobbyists who would like something to do in their free-time and/or one programmer and one pixel-artist. Below is a link to a Google Drive folder w/ information regarding the game's design. Any comments, suggestions or otherwise are also welcome!
This is a bug Make sure medic have bandages in his inventory, then he will use them rather than opiates
MG.Extended.Tiled serialization is just XML, if you know how to deserialize XML, you can just read in your maps using System.Xml
Since you're already working in C#, there's a library called SadConsole that does this. It relies on either MonoGame or SFML to actually render to the screen, though. If you're not using either of those, the source may give you some ideas on how to implement such a grid of tiles yourself. There are of course other libraries that do this, but SadConsole is the first that I could remember in C#.
FreeSO - The Sims Online and The Sims 1 clone. C#
For C#, I've found Arch, which looks pretty much like what I need. I would use it with MonoGame.
MLEM is a library for monogame that has spritesheets and animations. As well as Monogame.Extended. Both open source libraries you can look at for inspiration, or use if you don't want to write your own.
ACViewer is probably what you'll want.
C# Monogame related posts
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How to stop my medic from taking all the opiates
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The MonoGame Foundation launch
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MonoGame VS kni - a user suggested alternative
2 projects | 10 Oct 2023 -
MonoGame: An Open-Source, Cross-Platform Game Development Framework
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MonoGame
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Ive probably spent over a thousand dollars on the Sims in my life and Im never spending another dollar with EA.
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What are some actual Classic / Oldschool MMORPGs which you are still playing to this day?
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A note from our sponsor - InfluxDB
www.influxdata.com | 4 May 2024
Index
What are some of the best open-source Monogame projects in C#? This list will help you:
Project | Stars | |
---|---|---|
1 | MonoGame | 10,837 |
2 | Nez | 1,720 |
3 | Barotrauma | 1,609 |
4 | MonoGame.Extended | 1,368 |
5 | SadConsole | 1,180 |
6 | FreeSO | 793 |
7 | Arch | 776 |
8 | Myra | 682 |
9 | ultraviolet | 537 |
10 | Monofoxe | 385 |
11 | penumbra | 307 |
12 | monogame-aseprite | 152 |
13 | CTR-tools | 139 |
14 | Arch.Extended | 131 |
15 | meltysynth | 128 |
16 | TheWitnessPuzzles | 112 |
17 | quake-console | 91 |
18 | MLEM | 74 |
19 | Apos.Input | 50 |
20 | AnodyneSharp | 48 |
21 | Zombusters | 44 |
22 | Apos.Shapes | 41 |
23 | ACViewer | 29 |
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