MGL VS bgfx

Compare MGL vs bgfx and see what are their differences.

MGL

OpenGL 4.6 on Metal (by openglonmetal)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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MGL bgfx
22 71
728 14,323
0.8% -
4.2 9.3
6 months ago 1 day ago
C++ C++
GNU Lesser General Public License v3.0 only BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MGL

Posts with mentions or reviews of MGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing MGL and bgfx you can also consider the following projects:

Cemu - Cemu - Wii U emulator

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

TH - Deep Learning Library for Common Lisp.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

cl-cuda - Cl-cuda is a library to use NVIDIA CUDA in Common Lisp programs.

sokol - minimal cross-platform standalone C headers

semantic-release - :package::rocket: Fully automated version management and package publishing

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2