The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Ktx Alternatives
Similar projects and alternatives to ktx
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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AdventKT
A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
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thelema-engine
Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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skrape.it
A Kotlin-based testing/scraping/parsing library providing the ability to analyze and extract data from HTML (server & client-side rendered). It places particular emphasis on ease of use and a high level of readability by providing an intuitive DSL. It aims to be a testing lib, but can also be used to scrape websites in a convenient fashion.
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tiny
Tiny is a lightweight 2D game engine that allows developers to easily create games using the Lua programming language. (by minigdx)
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Kotlin-Game-Development-with-LibGDX
Based on Lee Stemkoski's book :open_book: :octocat:
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
ktx reviews and mentions
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LÖVE: a framework to make 2D games in Lua
I liked working with it (the library) but learned I hate working with Lua just slightly less than I hate working with JS. At least in JS we now have TS and things like Elm.
I ended up moving to https://github.com/libktx/ktx for that little project.
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
I highly, highly recommend using libKTX when using Kotlin with libGDX
- Is there a cross platform 2d graphics library with a simple API like p5
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C++, Java, or Kotlin for a game engine?
Not sure if it's mentioned already but I'd strongly recommend LibKTX and Kotlin instead: https://libktx.github.io/
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Asset Manager 1.0 Release: Download, index & search your game assets from itch.io and Humble Bundle
so kotlin is the preferred language for android development. It's fully interoperable with java and is usually touted as a better less boiler-platey java alternative. The language itself is very nice, with a lot of modern features and really nice syntax. It also has a really cool multiplatform system and a nice ecosystem for crossplatform libraries making it really nice for gamedev where you want to target all platforms. Some cool kotlin gamedev libs to check out if you're interested is https://korge.org/, https://littlekt.com/ and https://github.com/libktx/ktx (really nice kotlin bindings for working with libgdx which is a really mature crossplatform java game engine.
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A note from our sponsor - WorkOS
workos.com | 18 Mar 2024
Stats
libktx/ktx is an open source project licensed under Creative Commons Zero v1.0 Universal which is not an OSI approved license.
The primary programming language of ktx is Kotlin.