SaaSHub helps you find the best software and product alternatives Learn more →
Lovr Alternatives
Similar projects and alternatives to lovr
-
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
-
-
-
-
-
-
Pygame
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
-
Minetest
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
-
-
-
-
-
-
-
Overte
Overte is an open-source 3D client and server solution that allows for vast social & educational environments to be created and lived in while also being shared in real-time with others.
-
Workerman
An asynchronous event driven PHP socket framework. Supports HTTP, Websocket, SSL and other custom protocols.
-
-
-
-
lovr discussion
lovr reviews and mentions
-
The Rise of Hybrid PHP: Blending PHP with Go and Rust
I recognize it as a more or less universal optimization process. Everything important ends up in silicon, if it remains important long enough. And there are several stages of that.
Like you, a part of me years for SGML and The Semantic Web, and where it makes sense in Alumina I am using RESTish APIs.
But I do not pine for Javascript. Language or frameworks. 20 years has been enough. And I do not believe that some of the 4mb minified obfuscated js downloads from a CDN I've seen are in any way more accessible than a WASM binary of similar size. At least there is advanced tooling for the WASM representation. Folks who want you to read their code will still make it easy, and folks who don't won't.
To your point about learning, WASM makes some really incredible systems like https://lovr.org/ available in the browser, which I would have loved to have as a kid, but which also aren't javascript. It's related to Turing completeness somehow, once you let a little software into your structured document, it all wants in. Or maybe it's "if you give a mouse a cookie"?
I understand what you're saying about discoverability. But the developer in me really likes having a relatively simple binary interpreter to target for network-delivered cross-platform binary applications. My hope is that offering such a juicy target to the folks who want to develop applications (including myself) gets them out of all the semantic document features, allowing both sets of code to get simpler and more focused.
-
Claude Sonnet Will Ship in Xcode
Yeah, my experience with LÖVR [0] and LLM (ChatGPT) has been quite horrible. Since it's very niche and quite recently quite a big API change has happened, which I guess the model wasn't trained on. So it's kind of useless for that purpose.
---
[0]: https://lovr.org
-
Using Cursor, Zed, ChatGPT 4.1 and Lua LOVE 2D game engine for game development
It's designed for 2D but there are libraries which add 3D rendering, e.g. Menori (https://github.com/rozenmad/Menori) and G3D (https://github.com/groverburger/g3d)
Alternatively, the LÖVR framework - https://lovr.org/ - is heavily inspired by LÖVE, but is aimed towards making VR games (but can also be used as a regular 3D game engine)
-
Building Game Prototypes with LÖVE
If you are looking to do VR/3d games, LÖVR (https://lovr.org/) is derived from LÖVE.
-
LuaJIT PR: Add Support for RISC-V 64
It's used in LÖVE [0] (and LÖVR [1] as well, I think) for this very reason. The Lua code for a game will be quite performant.
---
[0]: https://love2d.org
[1]: https://lovr.org
-
LÖVR – An open source framework for rapidly building immersive 3D experiences
Maybe not yet https://github.com/bjornbytes/lovr/issues/654
- Ask HN: Released games built on FOSS engines?
- LÖVE: a framework to make 2D games in Lua
-
Ask HN: Favorite Game Engine?
I haven't used many engines, but I've been programming some simple games with LÖVE [0] and (to a lesser extent) LÖVR [1] and like them both.
But maybe not real game engines, as you need to do quite a bit of work by yourself. I guess it depends what your definition is of a game engine.
---
[0]: https://love2d.org
[1]: https://lovr.org
-
Is it really bad using an unpopular framework?
not to mention there's LÖVR as well if you want to 3D
-
A note from our sponsor - SaaSHub
www.saashub.com | 13 Aug 2026
Stats
bjornbytes/lovr is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of lovr is C.