lovr
squirrel
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lovr
- Ask HN: Released games built on FOSS engines?
- LÖVE: a framework to make 2D games in Lua
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Ask HN: Favorite Game Engine?
I haven't used many engines, but I've been programming some simple games with LÖVE [0] and (to a lesser extent) LÖVR [1] and like them both.
But maybe not real game engines, as you need to do quite a bit of work by yourself. I guess it depends what your definition is of a game engine.
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[0]: https://love2d.org
[1]: https://lovr.org
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Is it really bad using an unpopular framework?
not to mention there's LÖVR as well if you want to 3D
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Is it okay to ask a question about Lovr here?
As for your question - yes, it's possible to develop for the Quest. The website has information on how to do that.
- need help choosing a game engine in lua for a 3d desktop/vr game
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Making a game without a pc that can run VR?
lovr.org - VR game engine with lua
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Lua, a Misunderstood Language
I'll add LOVR (https://lovr.org/), the 3D analog to LOVE. Haven't used it personally so ymmv.
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I love Python, but I ought to branch out. I've done some stuff in C# and Java, but never as much as I've done in Python.
If you are into VR, I'd try lovr.org. It allows you to build VR apps with just lua code.
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Ask HN: Anyone tried development using an Oculus?
Personally I found LÖVR [0] easy to use, based on Lua.
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[0]: https://lovr.org/
squirrel
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if you woke up and had to live a life nirn tomorrow (think outlander).. what would be your theory on what earth was in TES universe?
Not that hard, actually: http://www.squirrel-lang.org/
- A very interesting error I just had...
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Squirrel
I just downloaded it last night I learned on Lua and it's still my favorite language this is kinda based on it from.what I've read anyone try it yet any anythingjust in case y'all think I'm crazy there's the link to there home page I'm not playing with roadkill calling it programming or training squirrels or at least that's not what this is about
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LÖVR – An open source framework for rapidly building immersive 3D experiences
A question: would it be too much work to port Love2D to a different embedding language? (I'm currently having looks at Squirrel (http://www.squirrel-lang.org/) I always thought Lua was tightly coupled with the framework, but what you've mentioned seems to imply that's not the case.
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What language(s) pair well with Rust (learning, using, etc.)? Also, what other languages did you learn before learning Rust?
The second one that comes to mind is Squirrel, which is a compiled language designed to be embedded into other programs. It’s similar to lua in concept, but closer to C in syntax. I never did a lot with it, but I did learn it.
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
ChaiScript - Embedded Scripting Language Designed for C++
A-Frame - :a: Web framework for building virtual reality experiences.
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
love - LÖVE is an awesome 2D game framework for Lua.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
The MOAI Multi-platform Game Engine - This is the development repo of Moai SDK.
Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS
Banshee Engine