ktx
skrape.it
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ktx | skrape.it | |
---|---|---|
6 | 4 | |
1,316 | 752 | |
1.0% | - | |
5.8 | 6.4 | |
about 1 month ago | about 2 months ago | |
Kotlin | Kotlin | |
Creative Commons Zero v1.0 Universal | MIT License |
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ktx
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LÖVE: a framework to make 2D games in Lua
I liked working with it (the library) but learned I hate working with Lua just slightly less than I hate working with JS. At least in JS we now have TS and things like Elm.
I ended up moving to https://github.com/libktx/ktx for that little project.
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
I highly, highly recommend using libKTX when using Kotlin with libGDX
- Is there a cross platform 2d graphics library with a simple API like p5
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C++, Java, or Kotlin for a game engine?
Not sure if it's mentioned already but I'd strongly recommend LibKTX and Kotlin instead: https://libktx.github.io/
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Asset Manager 1.0 Release: Download, index & search your game assets from itch.io and Humble Bundle
so kotlin is the preferred language for android development. It's fully interoperable with java and is usually touted as a better less boiler-platey java alternative. The language itself is very nice, with a lot of modern features and really nice syntax. It also has a really cool multiplatform system and a nice ecosystem for crossplatform libraries making it really nice for gamedev where you want to target all platforms. Some cool kotlin gamedev libs to check out if you're interested is https://korge.org/, https://littlekt.com/ and https://github.com/libktx/ktx (really nice kotlin bindings for working with libgdx which is a really mature crossplatform java game engine.
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Game Dev
There is a Kotlin extension project for Libgdx, KTX. Its a good start as a beginner, there are lots of good tutorials for libgdx. Its good you limit your scope to top down games like Pokemon or Zelda.
skrape.it
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Ksoup - Koltin Multiplatform HTML Parser ⚡
What is wrong with skrape.it?
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Why most of us won't be inventing little languages
This includes many things that Kotlin makes use of, like String.invoke(block: () -> Unit) which is both an extension on String instances and makes uses of Kotlin's "ability" to move lambdas out of parentheses if they are the last argument (so something like log(lazyString: () -> String), can be used as log({ "message" }), or log { "message" }, @DslMarker (to allow a String.invoke(() -> Unit) block in the form of "it should behave well", only inside the context of a StringSpec.), infix funs (+ is infix operator fun plus(), with some slightly specific language handling because it's extremely common, infix fun shouldBe). This is using Kotest (https://kotest.io/docs/framework/writing-tests.html), but other tools like Ktor, Skrape.it (https://github.com/skrapeit/skrape.it), and more: https://kotlinlang.org/docs/type-safe-builders.html
- Skrape{It}
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Best webscraping tool for kotlin 2021?
I use skrape{it} (https://github.com/skrapeit/skrape.it) in my projects for 5 months now. Pretty good library IMO.Q
What are some alternatives?
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
ktor - Framework for quickly creating connected applications in Kotlin with minimal effort
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
kottpd - REST framework written in pure Kotlin
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
krawler - A web crawling framework written in Kotlin
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
hexagon - Hexagon is a microservices toolkit written in Kotlin. Its purpose is to ease the building of services (Web applications or APIs) that run inside a cloud platform.
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
GraphQL Kotlin - Libraries for running GraphQL in Kotlin
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.
KotlinPrimavera - Spring support libraries for Kotlin