The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
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WorkOS
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AdventKT
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thelema-engine
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intellij-rainbow-brackets
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textual
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picocli
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mosaic
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kotter
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SaaSHub
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Zircon reviews and mentions
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Java swing turn based roguelike game loop advice
I'd recommend you use Zircon, it's THE roguelike rendering library for Kotlin/JVM. The developer is/was active on the discord too. Zircon website
- Guides for Kotlin scripting use case
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game engines for 2D games in java?
Hope you're not getting down voted because of Kotlin. Even the example on their page is in Java. https://github.com/Hexworks/zircon
- Textual in Clojure?
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New Zircon Release is out: 2021.1.0-RELEASE
If you are not yet familiar with the project take a look at our Project Page.
One important change that was a blocker for some other things was the reliance on the global Zircon object that also held some state. With #404 completed now there is no global state, and it is also possible to have TileGrid and / or Renderer objects without having an Application that continuously renders content.
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Learn to build a Roguelike game in Scala
But if you specifically want to build a roguelike and you're ok with Java, Zircon looks amazing! I have not tried it but just look at those screenshots!
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A note from our sponsor - WorkOS
workos.com | 19 Mar 2024
Stats
Hexworks/zircon is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of Zircon is Kotlin.