Zircon
mordant
Zircon | mordant | |
---|---|---|
10 | 5 | |
742 | 888 | |
0.1% | - | |
8.2 | 9.1 | |
3 months ago | 8 days ago | |
Kotlin | Kotlin | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Zircon
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Java swing turn based roguelike game loop advice
I'd recommend you use Zircon, it's THE roguelike rendering library for Kotlin/JVM. The developer is/was active on the discord too. Zircon website
- Guides for Kotlin scripting use case
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game engines for 2D games in java?
Hope you're not getting down voted because of Kotlin. Even the example on their page is in Java. https://github.com/Hexworks/zircon
- Textual in Clojure?
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New Zircon Release is out: 2021.1.0-RELEASE
There is another improvement that helps with extensibility: now it is possible to create custom tileset loaders. There is already a WIP loader that uses Tiled's format.
One important change that was a blocker for some other things was the reliance on the global Zircon object that also held some state. With #404 completed now there is no global state, and it is also possible to have TileGrid and / or Renderer objects without having an Application that continuously renders content.
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Learn to build a Roguelike game in Scala
But if you specifically want to build a roguelike and you're ok with Java, Zircon looks amazing! I have not tried it but just look at those screenshots!
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7drl 2021 Collaborations Thread
Hi all! If any of you want to use a Hexworks project for the 7DRL (Zircon or Amethyst) feel free to jump on our Discord Server where you can get help with those and talk with other 7DRLers!
mordant
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Looking for Kotlin Console UI libraries that work in IDE Terminal
I'm currently using Picnic and Mordant which are working nicely. I've tried out Kotter and Text-IO, but they either open a Swing terminal or require you to run a `.bat` script or something.
- Guides for Kotlin scripting use case
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Why I'm still using Python
> Many languages have libraries for ANSI color support and pretty printing, but no other language has Rich:
https://github.com/ajalt/mordant
- I've created a small library for interactive CLI UI called 'kotlin-inquirer'
- A TUI library for Kotlin?
What are some alternatives?
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
clikt - Multiplatform command line interface parsing for Kotlin
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
kotlin-argparser - Easy to use and concise yet powerful and robust command line argument parsing for Kotlin
ktx - Kotlin extensions for the libGDX game framework
picocli - Picocli is a modern framework for building powerful, user-friendly, GraalVM-enabled command line apps with ease. It supports colors, autocompletion, subcommands, and more. In 1 source file so apps can include as source & avoid adding a dependency. Written in Java, usable from Groovy, Kotlin, Scala, etc.
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
kotlin-cli - Kotlin-CLI - command line interface options parser for Kotlin
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.
kscript - Scripting enhancements for Kotlin
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
kopper - A simple Kotlin option parser