Zircon
indigo
Zircon | indigo | |
---|---|---|
10 | 22 | |
742 | 605 | |
0.1% | 0.8% | |
8.2 | 9.5 | |
3 months ago | 9 days ago | |
Kotlin | Scala | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Zircon
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Java swing turn based roguelike game loop advice
I'd recommend you use Zircon, it's THE roguelike rendering library for Kotlin/JVM. The developer is/was active on the discord too. Zircon website
- Guides for Kotlin scripting use case
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game engines for 2D games in java?
Hope you're not getting down voted because of Kotlin. Even the example on their page is in Java. https://github.com/Hexworks/zircon
- Textual in Clojure?
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New Zircon Release is out: 2021.1.0-RELEASE
There is another improvement that helps with extensibility: now it is possible to create custom tileset loaders. There is already a WIP loader that uses Tiled's format.
One important change that was a blocker for some other things was the reliance on the global Zircon object that also held some state. With #404 completed now there is no global state, and it is also possible to have TileGrid and / or Renderer objects without having an Application that continuously renders content.
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Learn to build a Roguelike game in Scala
But if you specifically want to build a roguelike and you're ok with Java, Zircon looks amazing! I have not tried it but just look at those screenshots!
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7drl 2021 Collaborations Thread
Hi all! If any of you want to use a Hexworks project for the 7DRL (Zircon or Amethyst) feel free to jump on our Discord Server where you can get help with those and talk with other 7DRLers!
indigo
- Indigo games get physical, 0.15.0-RC3 released!
- What library to use for creating a game?
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I am curious how many Scala developers on this sub use Scala to make games.
There's a nice community of Scala game developers around Indigo. The dedicated Discord is at https://discord.gg/b5CD47g
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HexTacToe - Simple PoC for Scala.js, Babylon.js & Electron.js interaction
Hey OP did you consider indigo for this project? https://github.com/PurpleKingdomGames/indigo
- Indigo - A game engine for functional programmers.
- Indigo: A game engine for functional programmers, in Scala
- Indigo 0.15.0-RC1 Released
What are some alternatives?
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
scala-game-library - Scala library for cross-platform 2D game development
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
ktx - Kotlin extensions for the libGDX game framework
tyrian - Elm-inspired Scala UI library.
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
Defeating-User-Built-Dungeon - Godot text-based roguelike where you supply the levels.
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
roguelike-tutorial - Following http://rogueliketutorials.com/ ...but with Scala and Indigo.