Zircon
textual
Zircon | textual | |
---|---|---|
10 | 149 | |
742 | 23,543 | |
0.1% | 1.2% | |
8.2 | 9.9 | |
3 months ago | 4 days ago | |
Kotlin | Python | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Zircon
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Java swing turn based roguelike game loop advice
I'd recommend you use Zircon, it's THE roguelike rendering library for Kotlin/JVM. The developer is/was active on the discord too. Zircon website
- Guides for Kotlin scripting use case
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game engines for 2D games in java?
Hope you're not getting down voted because of Kotlin. Even the example on their page is in Java. https://github.com/Hexworks/zircon
- Textual in Clojure?
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New Zircon Release is out: 2021.1.0-RELEASE
There is another improvement that helps with extensibility: now it is possible to create custom tileset loaders. There is already a WIP loader that uses Tiled's format.
One important change that was a blocker for some other things was the reliance on the global Zircon object that also held some state. With #404 completed now there is no global state, and it is also possible to have TileGrid and / or Renderer objects without having an Application that continuously renders content.
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Learn to build a Roguelike game in Scala
But if you specifically want to build a roguelike and you're ok with Java, Zircon looks amazing! I have not tried it but just look at those screenshots!
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7drl 2021 Collaborations Thread
Hi all! If any of you want to use a Hexworks project for the 7DRL (Zircon or Amethyst) feel free to jump on our Discord Server where you can get help with those and talk with other 7DRLers!
textual
- Harlequin: SQL IDE for Your Terminal
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Should you add screenshots to documentation?
The Textual project has a lot of screenshots in its documentation. These screenshots are built with the docs, so they are always up to date.
https://textual.textualize.io/
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PysimpleGUI
Textual[0] does this for CLI apps. That’s not for full GUI apps, but it’s very DOM-like, uses CSS selectors, etc. and a cool option when it meets your needs.
[0] https://github.com/Textualize/textual
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Using the Curses library on Windows - Terminal Display & Keys Input
For future projects that need a TUI beyond normal printing to a terminal, I'd recommend taking a look at Textual.
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"<ESC>[31M"? ANSI Terminal security in 2023 and finding 10 CVEs
https://jupyterbook.org/en/stable/content/code-outputs.html#...
`less -R` is not the default.
FWIW, textual (and urwid) does ANSII escape codes well: https://github.com/Textualize/textual
touch file$'\n'name
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logmerger - Text UI to view multiple log files with unified time scale
After installing logmerger, you can run a self-contained demo by running logmerger --demo, to view two log files before and after they are merged, and to play with the user-interface features provided by textual.
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Ask HN: Why Did Python Win?
I think it just survived naturally, filling in the cracks left by Java / C++.
And not the era of Textual (https://textual.textualize.io/) is here, python may get the spotlight even more.
- FLaNK Stack Weekly for 21 August 2023
- Textual: Rapid Application Development Framework for Python
What are some alternatives?
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
pytermgui - Python TUI framework with mouse support, modular widget system, customizable and rapid terminal markup language and more!
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
rich - Rich is a Python library for rich text and beautiful formatting in the terminal.
ktx - Kotlin extensions for the libGDX game framework
python-prompt-toolkit - Library for building powerful interactive command line applications in Python
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
urwid - Console user interface library for Python (official repo)
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.
asciimatics - A cross platform package to do curses-like operations, plus higher level APIs and widgets to create text UIs and ASCII art animations
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
npyscreen - Automatically exported from code.google.com/p/npyscreen