ktx
corona
ktx | corona | |
---|---|---|
6 | 20 | |
1,319 | 2,423 | |
0.8% | 1.4% | |
5.8 | 7.8 | |
about 1 month ago | 1 day ago | |
Kotlin | C++ | |
Creative Commons Zero v1.0 Universal | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ktx
-
LÖVE: a framework to make 2D games in Lua
I liked working with it (the library) but learned I hate working with Lua just slightly less than I hate working with JS. At least in JS we now have TS and things like Elm.
I ended up moving to https://github.com/libktx/ktx for that little project.
-
🧸 Tiny : my Kotlin Multiplatform 2D Game engine
I highly, highly recommend using libKTX when using Kotlin with libGDX
- Is there a cross platform 2d graphics library with a simple API like p5
-
C++, Java, or Kotlin for a game engine?
Not sure if it's mentioned already but I'd strongly recommend LibKTX and Kotlin instead: https://libktx.github.io/
-
Asset Manager 1.0 Release: Download, index & search your game assets from itch.io and Humble Bundle
so kotlin is the preferred language for android development. It's fully interoperable with java and is usually touted as a better less boiler-platey java alternative. The language itself is very nice, with a lot of modern features and really nice syntax. It also has a really cool multiplatform system and a nice ecosystem for crossplatform libraries making it really nice for gamedev where you want to target all platforms. Some cool kotlin gamedev libs to check out if you're interested is https://korge.org/, https://littlekt.com/ and https://github.com/libktx/ktx (really nice kotlin bindings for working with libgdx which is a really mature crossplatform java game engine.
-
Game Dev
There is a Kotlin extension project for Libgdx, KTX. Its a good start as a beginner, there are lots of good tutorials for libgdx. Its good you limit your scope to top down games like Pokemon or Zelda.
corona
- Solar2D is Lua-based game engine focusing on ease of iterations and usage
- LÖVE: a framework to make 2D games in Lua
-
Total Noob With a Question.
This is using the Lua language and the Solar2d game framework
-
What mobile game engine to choose for a simple multiplateforme gacha game?
- https://solar2d.com/
-
10 lesser known engines to make games for fun and relax
I was a big fan of Solar2D (formerly known as CoronaSDK) for many years... I developed several games for the various App Stores. It's still around, free, and is now Open Source.
-
Hello everyone!
https://solar2d.com/ Best Lua game engine around and only getting better.
-
should i use pygame, lua or gamemaker language for an rpg
Not tailored specifically for an RPG but I'd suggest taking a look at Solar2D.
-
What game engine to use for a 2D interface only game
About Solar2D, I'd suggest their Discord channel for better communication.
-
Theory vs Practice
Dont follow this path. Computers are nowadays fast enough so you do not need a low level language. Take a different language and use the libraries. I think a while ago Romero recommended LUA with corona sdk, now called solar 2d https://solar2d.com/
-
Recommended platform / language for making very basic Mario clone
Solar2D uses Lua, and is quite efficient in 2D games
What are some alternatives?
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
Godot - Godot Engine – Multi-platform 2D and 3D game engine
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
krkrz - Kirikiri Z Project
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
flame - A Flutter based game engine.
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
MicroTeX - A dynamic, cross-platform, and embeddable LaTeX rendering library
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
hubomat - Github actions for running a HubOMatic deploy
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.