ktx
minigdx
ktx | minigdx | |
---|---|---|
6 | 5 | |
1,319 | 159 | |
0.8% | -0.6% | |
5.8 | 0.0 | |
about 1 month ago | over 1 year ago | |
Kotlin | Kotlin | |
Creative Commons Zero v1.0 Universal | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ktx
-
LÖVE: a framework to make 2D games in Lua
I liked working with it (the library) but learned I hate working with Lua just slightly less than I hate working with JS. At least in JS we now have TS and things like Elm.
I ended up moving to https://github.com/libktx/ktx for that little project.
-
🧸 Tiny : my Kotlin Multiplatform 2D Game engine
I highly, highly recommend using libKTX when using Kotlin with libGDX
- Is there a cross platform 2d graphics library with a simple API like p5
-
C++, Java, or Kotlin for a game engine?
Not sure if it's mentioned already but I'd strongly recommend LibKTX and Kotlin instead: https://libktx.github.io/
-
Asset Manager 1.0 Release: Download, index & search your game assets from itch.io and Humble Bundle
so kotlin is the preferred language for android development. It's fully interoperable with java and is usually touted as a better less boiler-platey java alternative. The language itself is very nice, with a lot of modern features and really nice syntax. It also has a really cool multiplatform system and a nice ecosystem for crossplatform libraries making it really nice for gamedev where you want to target all platforms. Some cool kotlin gamedev libs to check out if you're interested is https://korge.org/, https://littlekt.com/ and https://github.com/libktx/ktx (really nice kotlin bindings for working with libgdx which is a really mature crossplatform java game engine.
-
Game Dev
There is a Kotlin extension project for Libgdx, KTX. Its a good start as a beginner, there are lots of good tutorials for libgdx. Its good you limit your scope to top down games like Pokemon or Zelda.
minigdx
-
Show HN: Tiny – A 2D Game Engine in Kotlin Working with Lua
Lua is easy to learn, dynamically typed and doesn't need to be compiled: it's perfect to get instant reload and it's perfect for small projects.
If you want to create games using Kotlin, you can try my 3D Game Engine: minigdx (https://github.com/minigdx/minigdx).
Or other game engine:
- https://littlekt.com/ (LittleKt (Little Kotlin) is a multiplatform 2D game framework written in Kotlin)
- https://korge.org/ (Korge - Modern Multiplatform Game Engine for Kotlin.)
- https://libgdx.com/ (LibGDX, it's for Java but you can use Kotlin, if you don't want to target the web platform)
-
🧸 Tiny : my Kotlin Multiplatform 2D Game engine
- https://korge.org/ (Korge - Modern Multiplatform Game Engine for Kotlin.) - https://github.com/minigdx/minigdx (Minigdx - Minimalist Game Framework using Kotlin Multiplatform / I created it before creating Tiny) - https://libgdx.com/ (LibGDX, it's for Java but you can use Kotlin, if you don't want to target the web platform)
-
Kotlin Projects
You could have a look at open-source game frameworks like KorGE or MiniGDX, they are written in multiplatform kotlin and not at all specific to android.
What are some alternatives?
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
ore-infinium - Ore Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
tiny - Tiny is a lightweight 2D game engine that allows developers to easily create games using the Lua programming language.
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
littlekt - A multiplatform 2D game framework written in Kotlin. Build your own game engine on top.
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.
ktx-sample-web-project - An autogenerated example KTX project with all suppored extensions targeting desktop, mobile and web platforms. With experimental support for HTML/JS export via TeaVM. Generated with gdx-liftoff.