minigdx
ktx-sample-web-project
minigdx | ktx-sample-web-project | |
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5 | 1 | |
159 | 2 | |
-0.6% | - | |
0.0 | 4.8 | |
over 1 year ago | 6 months ago | |
Kotlin | Kotlin | |
MIT License | - |
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minigdx
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Show HN: Tiny – A 2D Game Engine in Kotlin Working with Lua
Lua is easy to learn, dynamically typed and doesn't need to be compiled: it's perfect to get instant reload and it's perfect for small projects.
If you want to create games using Kotlin, you can try my 3D Game Engine: minigdx (https://github.com/minigdx/minigdx).
Or other game engine:
- https://littlekt.com/ (LittleKt (Little Kotlin) is a multiplatform 2D game framework written in Kotlin)
- https://korge.org/ (Korge - Modern Multiplatform Game Engine for Kotlin.)
- https://libgdx.com/ (LibGDX, it's for Java but you can use Kotlin, if you don't want to target the web platform)
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
- https://korge.org/ (Korge - Modern Multiplatform Game Engine for Kotlin.) - https://github.com/minigdx/minigdx (Minigdx - Minimalist Game Framework using Kotlin Multiplatform / I created it before creating Tiny) - https://libgdx.com/ (LibGDX, it's for Java but you can use Kotlin, if you don't want to target the web platform)
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Kotlin Projects
You could have a look at open-source game frameworks like KorGE or MiniGDX, they are written in multiplatform kotlin and not at all specific to android.
ktx-sample-web-project
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
libGDX was using GWT to convert their Java code to JS. This works directly on the Java source code and that's why it isn't compatible with Kotlin. However there is a new backend now based on TeaVM that compiles JVM bytecode to JS instead, so it also works with Kotlin. You still need to use some GWT dependencies (for instance Box2D has native deps by default, but there is a Java only replacement that can also be used for TeaVM). Here's an example of a TeaVM libKTX project
What are some alternatives?
ore-infinium - Ore Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
ktx-sample-project - An autogenerated example KTX project with all official extensions targeting desktop and mobile platforms. Generated with gdx-liftoff.
tiny - Tiny is a lightweight 2D game engine that allows developers to easily create games using the Lua programming language.
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
littlekt - A multiplatform 2D game framework written in Kotlin. Build your own game engine on top.
ktx - Kotlin extensions for the libGDX game framework