ktx-sample-web-project
ktx
ktx-sample-web-project | ktx | |
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1 | 6 | |
2 | 1,323 | |
- | 1.1% | |
4.8 | 5.8 | |
7 months ago | about 2 months ago | |
Kotlin | Kotlin | |
- | Creative Commons Zero v1.0 Universal |
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ktx-sample-web-project
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
libGDX was using GWT to convert their Java code to JS. This works directly on the Java source code and that's why it isn't compatible with Kotlin. However there is a new backend now based on TeaVM that compiles JVM bytecode to JS instead, so it also works with Kotlin. You still need to use some GWT dependencies (for instance Box2D has native deps by default, but there is a Java only replacement that can also be used for TeaVM). Here's an example of a TeaVM libKTX project
ktx
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LÖVE: a framework to make 2D games in Lua
I liked working with it (the library) but learned I hate working with Lua just slightly less than I hate working with JS. At least in JS we now have TS and things like Elm.
I ended up moving to https://github.com/libktx/ktx for that little project.
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
I highly, highly recommend using libKTX when using Kotlin with libGDX
- Is there a cross platform 2d graphics library with a simple API like p5
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C++, Java, or Kotlin for a game engine?
Not sure if it's mentioned already but I'd strongly recommend LibKTX and Kotlin instead: https://libktx.github.io/
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Asset Manager 1.0 Release: Download, index & search your game assets from itch.io and Humble Bundle
so kotlin is the preferred language for android development. It's fully interoperable with java and is usually touted as a better less boiler-platey java alternative. The language itself is very nice, with a lot of modern features and really nice syntax. It also has a really cool multiplatform system and a nice ecosystem for crossplatform libraries making it really nice for gamedev where you want to target all platforms. Some cool kotlin gamedev libs to check out if you're interested is https://korge.org/, https://littlekt.com/ and https://github.com/libktx/ktx (really nice kotlin bindings for working with libgdx which is a really mature crossplatform java game engine.
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Game Dev
There is a Kotlin extension project for Libgdx, KTX. Its a good start as a beginner, there are lots of good tutorials for libgdx. Its good you limit your scope to top down games like Pokemon or Zelda.
What are some alternatives?
ore-infinium - Ore Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
ktx-sample-project - An autogenerated example KTX project with all official extensions targeting desktop and mobile platforms. Generated with gdx-liftoff.
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
tiny - Tiny is a lightweight 2D game engine that allows developers to easily create games using the Lua programming language.
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
minigdx - Minimalist Game Framework using Kotlin Multiplatform
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.
kotlin-obd-api - :blue_car: A Kotlin OBD-II API for reading engine data