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GLSL-PathTracer reviews and mentions
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I’m am an beginner when it comes to openGL, and am thinking about implementation of ray tracing in my engine, and came across compute and mesh shaders. I have a few questions regarding them, so could someone please help me with these?
maybe it's better to start by studying see some good examples such as glsl-path-tracer
Stats
knightcrawler25/GLSL-PathTracer is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of GLSL-PathTracer is C++.
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