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Reviews and mentions
I’m trying to implement shadow mapping for spot lights and something seems to be off. I’m guessing some coordinate is inverted or flipped, cuz even when I implemented shadow mapping for directional lights, I had to invert the z and x coordinates. I’m using perspective projection here
1 project | reddit.com/r/opengl | 30 May 2021
Here’s the project’s repo: https://github.com/alanjoshua/Kurama-Engine
I’m am an beginner when it comes to openGL, and am thinking about implementation of ray tracing in my engine, and came across compute and mesh shaders. I have a few questions regarding them, so could someone please help me with these?
4 projects | reddit.com/r/opengl | 27 Dec 2020
Here's the link to my project, but be warned that there is very poor documentation, and I would say it is not worth checking out since the API isn't as readable and clean as I would like it to be. Planning on refactoring the API once I am done adding core engine features.
alanjoshua/Kurama-Engine is an open source project licensed under MIT License which is an OSI approved license.