GLSL-PathTracer
THREE.js-PathTracing-Renderer
GLSL-PathTracer | THREE.js-PathTracing-Renderer | |
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1 | 2 | |
1,735 | 1,829 | |
- | - | |
3.1 | 9.3 | |
3 months ago | 5 days ago | |
C++ | GLSL | |
MIT License | Creative Commons Zero v1.0 Universal |
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GLSL-PathTracer
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I’m am an beginner when it comes to openGL, and am thinking about implementation of ray tracing in my engine, and came across compute and mesh shaders. I have a few questions regarding them, so could someone please help me with these?
maybe it's better to start by studying see some good examples such as glsl-path-tracer
THREE.js-PathTracing-Renderer
- Can threejs look as good as Octane renders?
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[Question] Need help with modelling the math/physics side of things
download and hack the examples from https://github.com/erichlof/THREE.js-PathTracing-Renderer
What are some alternatives?
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated
postprocessing - A post processing library for three.js.
mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL
water - ✨ TroisJS LiquidPlane component test ⚡
C-Path-Tracer - Path Tracer written in C. Made mostly for fun.
three-globe - WebGL Globe Data Visualization as a ThreeJS reusable 3D object
framework_shadow_map
celestiary - Astronomical simulator of solar system and local stars