GLSL-PathTracer
C-Path-Tracer
GLSL-PathTracer | C-Path-Tracer | |
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1 | 2 | |
1,735 | 3 | |
- | - | |
3.1 | 0.0 | |
3 months ago | almost 3 years ago | |
C++ | C | |
MIT License | MIT License |
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GLSL-PathTracer
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I’m am an beginner when it comes to openGL, and am thinking about implementation of ray tracing in my engine, and came across compute and mesh shaders. I have a few questions regarding them, so could someone please help me with these?
maybe it's better to start by studying see some good examples such as glsl-path-tracer
C-Path-Tracer
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My First C Path-Tracer
I mean, GIMP supports *.tga. There should be an image in the Wiki. I hate Targa too, I plan to add other image formats. I'll check out that header file but for the time of being I am doing mostly everything from scratch.
What are some alternatives?
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
c-ray - c-ray is a small, simple path tracer written in C
plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
unix - Mirror of the Restoration of 1st Edition UNIX kernel sources from pdf document.
OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated
xash3d-fwgs - Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL
framework_shadow_map
ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++