GLSL-PathTracer
plotoptix
GLSL-PathTracer | plotoptix | |
---|---|---|
1 | 4 | |
1,735 | 475 | |
- | 0.8% | |
3.1 | 8.2 | |
3 months ago | about 2 months ago | |
C++ | Python | |
MIT License | GNU General Public License v3.0 or later |
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GLSL-PathTracer
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I’m am an beginner when it comes to openGL, and am thinking about implementation of ray tracing in my engine, and came across compute and mesh shaders. I have a few questions regarding them, so could someone please help me with these?
maybe it's better to start by studying see some good examples such as glsl-path-tracer
plotoptix
- Data visualisation and ray tracing in Python based on OptiX framework
- GitHub - rnd-team-dev/plotoptix: Data visualisation and ray tracing in Python based on OptiX 7.5 framework.
- Data visualisation and ray tracing in Python based on OptiX 7.5 framework
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The Moon, large and sweet render from the Moonscapes collection
Thx! It is plotoptix, a package for ray tracing in Python, actually written by me ;)
What are some alternatives?
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
pyrender - Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
panim - Paradoxical ANIMation
OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated
3D-Rendering-Desktop-App - 3D rendering engine made using Python as an exploratory adventure into the world of 3D graphics.
mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL
c-ray - c-ray is a small, simple path tracer written in C
C-Path-Tracer - Path Tracer written in C. Made mostly for fun.
BlendLuxCore - Blender Integration for LuxCore
framework_shadow_map
Python-Raytracer - A basic Ray Tracer that exploits numpy arrays and functions to work fast.