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vk_raytracing_tutorial_KHR Alternatives
Similar projects and alternatives to vk_raytracing_tutorial_KHR
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hybrid-rendering
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Hence, a higher number means a better vk_raytracing_tutorial_KHR alternative or higher similarity.
vk_raytracing_tutorial_KHR reviews and mentions
Posts with mentions or reviews of vk_raytracing_tutorial_KHR.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-18.
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Need help with raytracing
The program is based on iOrange RTX On tutorial and nvidia vk_raytracing_tutorial_KHR.The problem is output image is just whatever color i write on miss shader and no triangle at all.The acceleration structure seems correct like in the image. Any idea why no triangle hit at all?
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Pathtracing in Vulkan
These code samples should help you get familiar with the vulkan raytracing apis: https://github.com/nvpro-samples/vk_raytracing_tutorial_KHR
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Customize intersection for ray query
I am reading Nvidia's intersection shader tutorial. It shows how to add an intersection shader for ray-sphere-intersection and add it to a new hit group. However, I am using the ray query approach in my project, which means I don't have the ray tracing pipeline. How can I customize an intersection for a bunch of special objects then? I have created AABB BLAS for them but there must be more work to be done in my `while(rayQueryProceedEXT(rayQuery))` loop.
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Where to start
Edit: check this tutorial https://github.com/nvpro-samples/vk_raytracing_tutorial_KHR/tree/master/ray_tracing_intersection
- Vulkan RTX intersection shaders
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I’m am an beginner when it comes to openGL, and am thinking about implementation of ray tracing in my engine, and came across compute and mesh shaders. I have a few questions regarding them, so could someone please help me with these?
The other option is the main NVIDIA tutorial, https://github.com/nvpro-samples/vk_raytracing_tutorial_KHR, of which I am a co-author. This assumes prior Vulkan experience and takes quite a while to work through; I'm obviously biased but I think there's some worth in still reading this second if you choose to start with the other tutorial.
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A note from our sponsor - SaaSHub
www.saashub.com | 25 Apr 2024
Stats
Basic vk_raytracing_tutorial_KHR repo stats
6
1,260
5.9
about 2 months ago
nvpro-samples/vk_raytracing_tutorial_KHR is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of vk_raytracing_tutorial_KHR is C++.
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