A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Why do you think that https://github.com/jan-van-bergen/GPU-Raytracer is a good alternative to GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Why do you think that https://github.com/jan-van-bergen/GPU-Raytracer is a good alternative to GLSL-PathTracer