unity-URP-2.5D-lit-shader VS UnityURP-AnimeStyleCelShader

Compare unity-URP-2.5D-lit-shader vs UnityURP-AnimeStyleCelShader and see what are their differences.

unity-URP-2.5D-lit-shader

2D Lit Sprite shader for 2.5D art style using an orthographic camera đź–¤ (by Jiaquarium)

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)
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unity-URP-2.5D-lit-shader UnityURP-AnimeStyleCelShader
3 1
74 112
- -
0.0 0.0
7 months ago about 1 year ago
HLSL HLSL
- MIT License
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unity-URP-2.5D-lit-shader

Posts with mentions or reviews of unity-URP-2.5D-lit-shader. We have used some of these posts to build our list of alternatives and similar projects.

UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing unity-URP-2.5D-lit-shader and UnityURP-AnimeStyleCelShader you can also consider the following projects:

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

prod80-ReShade-Repository - Effects created for ReShade

Magpie - An all-purpose window upscaler for Windows 10/11.

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

VfxGraphTestbed - My testbed for Unity VFX Graph

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

ACLS-Shader-1.0 - ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.

HlslTools - A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact