unity-URP-2.5D-lit-shader
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unity-URP-2.5D-lit-shader | Magpie | |
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3 | 153 | |
74 | 7,254 | |
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0.0 | 9.4 | |
7 months ago | about 12 hours ago | |
HLSL | HLSL | |
- | GNU General Public License v3.0 only |
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unity-URP-2.5D-lit-shader
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[2.5D] How to make lighting work on both sides of a billboard sprite?
If it helps, I'm currently using this shader for sprites: https://github.com/Jiaquarium/unity-URP-2.5D-lit-shader
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Just released a demo for “Night Loops” on Steam after a 2+ year journey! I developed a custom shader solution to get this oblique camera working with billboarded Pixel Art (link to shader in comments)
Here's the shader btw if you're curious. Basically what it does is modify the clip space depth as if the Sprite were vertically aligned in the space. Otherwise, you'd get really horrible clipping with this camera angle https://github.com/Jiaquarium/unity-URP-2.5D-lit-shader
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Magic in my 2.5D game.
For the sprites I have this shader: https://github.com/luo-boa/unity-URP-2.5D-lit-shader it helps with the clipping that typically happens in most 2.5D games.
Magpie
- Legion Go Update 12.08.23
- Older VN's don't fullscreen correctly on my tv.
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If you are to game at 720p on a bigger resolution monitor, do you run it Fullscreen(= blurry but full-sized screen) or Windowed(= sharp but small screen)?
depending on the game, fsr(or dlss if you have the option) may be available in options to help you out, otherwise you could give a free option a go, such as Magpie
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[First Impression] ROG Ally and Ayaneo 2021 as RPG/Visual Novel machines
For games that won't go full screen, at least we have Magpie as a last resort. The experience won't be as seamless though...
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Downscaling resolution to 1080p is blurry
Another thing you can try is playing the game in a borderless window at a lower resolution and using Magpie to upscale it to fullscreen. Magpie offers a variety of upscaling options that can produce a less blurry image than the bilinear interpolation that is typically done when upscaling by the GPU or display.
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Live Upscale Videos On PC/Steam Deck
Configure VLC to play the video in an extra window with the same resolution as the video source and upscale the window to fit the screen. On Windows 10 the FSR upscaling can be achieved with Magpie. On the Steam Deck the system built-in FSR/CAS combination is used.
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How to black out rest of monitor when using a window/app that I don’t want to enlarge to full screen?
Something else that may also be of interest is Magpie. It's a tool to upscale windowed content into fullscreen with a variety of upscaling methods available.
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3d pc gaming nReal Air Works Great
also using enabled antialiasing in game settings (or even globally set in video driver) consume much less resources then rendering full size bigger resolution image for reducing aliasing. there are also such tools like Magpie (https://github.com/Blinue/Magpie/blob/main/README_EN.md) or Lossless Scaling tool from Steam. they enable FSR supersampling to any game on any GPU.
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[Linux Gaming] Y a-t-il quelque chose comme Magpie ou une Ă©chelle sans perte pour Linux?
https://github.com/blinue/magpie https://store.steampowed.com/app/993090/lossless_scaling/
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Bought the game and played last night…. Absolutely incredible……
To everything that the community has said, I also want to add that No Man's Sky has FSR tech (the game runs at a lower resolution and it's upscaled). You can use Magpie or even better, Losless Scaling to create a similar effect in SC and win some extra frames :)
What are some alternatives?
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
openvr_fsr - Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
prod80-ReShade-Repository - Effects created for ReShade
Magpie - English Translation of Magpie
VfxGraphTestbed - My testbed for Unity VFX Graph
FidelityFX-FSR - FidelityFX Super Resolution
HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
waifu2x - Image Super-Resolution for Anime-Style Art
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
Proton - Compatibility tool for Steam Play based on Wine and additional components
HlslTools - A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
ShaderGlass - Overlay for running GPU shaders on top of Windows desktop