OpenFrameworks VS bgfx

Compare OpenFrameworks vs bgfx and see what are their differences.

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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OpenFrameworks bgfx
43 71
9,785 14,323
0.3% -
9.3 9.3
3 days ago 5 days ago
C++ C++
GNU General Public License v3.0 or later BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenFrameworks

Posts with mentions or reviews of OpenFrameworks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-14.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing OpenFrameworks and bgfx you can also consider the following projects:

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Qt - Qt Base (Core, Gui, Widgets, Network, ...)

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

processing - Source code for the Processing Core and Development Environment (PDE)

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

SFML - Simple and Fast Multimedia Library

sokol - minimal cross-platform standalone C headers

Folly - An open-source C++ library developed and used at Facebook.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2