Looking for a C++ 2D/3D rendering engine/api.

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • raylib

    A simple and easy-to-use library to enjoy videogames programming

  • Sounds like Raylib! https://www.raylib.com/

  • The-Forge

    The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

  • The-Forge might fit:

  • InfluxDB

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  • OpenFrameworks

    openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

  • Not sure it checks all your boxes, but check openFrameworks?

  • sokol

    minimal cross-platform standalone C headers

  • Try sokol, but maybe it's look like low level for you https://github.com/floooh/sokol

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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