godot VS bgfx

Compare godot vs bgfx and see what are their differences.

godot

Godot Engine – Multi-platform 2D and 3D game engine [Moved to: https://github.com/godotengine/godot] (by okamstudio)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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godot bgfx
3 71
54,514 14,352
- -
10.0 9.3
over 1 year ago 6 days ago
C++ C++
MIT License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot

Posts with mentions or reviews of godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-24.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing godot and bgfx you can also consider the following projects:

wwise-godot-integration - Wwise Integration for the Godot Engine

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

The MOAI Multi-platform Game Engine - This is the development repo of Moai SDK.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

ursina - A game engine powered by python and panda3d.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

macroquad - Cross-platform game engine in Rust.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

sokol - minimal cross-platform standalone C headers

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2