manta-ray VS HybridRenderingEngine

Compare manta-ray vs HybridRenderingEngine and see what are their differences.

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manta-ray HybridRenderingEngine
6 6
732 1,064
- -
0.0 0.0
over 2 years ago almost 2 years ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

manta-ray

Posts with mentions or reviews of manta-ray. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-08.

HybridRenderingEngine

Posts with mentions or reviews of HybridRenderingEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-23.

What are some alternatives?

When comparing manta-ray and HybridRenderingEngine you can also consider the following projects:

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

MxEngine - C++ open source 3D game engine

RayTracer - Ray Tracer in C++ with openGL.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

RayTracingInVulkan - Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

polymer - 🎨 graphics/interaction prototyping sandbox

RayTracer - A ray tracing program

OpenSceneGraph - OpenSceneGraph git repository

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.