The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Top 13 C++ physically-based-rendering Projects
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
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HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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PBR-renderer
physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches
Project mention: F3d v2.3.0 Released – Fast and minimalist 3D viewer | news.ycombinator.com | 2024-01-22
Aside from that, for more foundational information about how things like rendering and shaders work, there's a plethora of content out there such as NVIDIA's "Life of a Triangle" blog post or Fabien Giesen's "A trip through the Graphics Pipeline" blog post. There's really too much to link, so I'm just gonna link this treasure trove of resources covering dozens upon dozens of articles, presentations and blog posts from general computer graphics, GPU programming and architecture, software development, OpenGL-specific resources for getting into graphics programming, etc.
C++ physically-based-rendering related posts
- Why Are Modern PC Games Using So Much VRAM?
- MantaRay: Open-Source Ray Tracer
- MantaRay: Open-Source Ray Tracer
- MantaRay: Open-Source Ray Tracer
- MantaRay: Open-Source Ray Tracer
- MantaRay: Open-Source Ray Tracer
- DXR Shader Improvements
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A note from our sponsor - WorkOS
workos.com | 26 Apr 2024
Index
What are some of the best open-source physically-based-rendering projects in C++? This list will help you:
Project | Stars | |
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1 | yocto-gl | 2,766 |
2 | F3D | 2,327 |
3 | MaterialX | 1,729 |
4 | HybridRenderingEngine | 1,064 |
5 | manta-ray | 732 |
6 | SoftwareRenderer | 583 |
7 | Cluster | 395 |
8 | Adria-DX12 | 353 |
9 | Adria-DX11 | 123 |
10 | path-tracer | 51 |
11 | software-rasterizer | 47 |
12 | PBR-renderer | 36 |
13 | muon | 16 |
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