C++ physically-based-rendering

Open-source C++ projects categorized as physically-based-rendering

Top 13 C++ physically-based-rendering Projects

physically-based-rendering
  1. F3D

    Fast and minimalist 3D viewer.

    Project mention: We just added bounties on Windows and macOS issues | news.ycombinator.com | 2025-06-29
  2. JetBrains

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  3. yocto-gl

    Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

  4. MaterialX

    MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

  5. HybridRenderingEngine

    Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

  6. manta-ray

    An open source physically based renderer.

  7. SoftwareRenderer

    Software rendering engine with PBR. Built from scratch on C++.

  8. Cluster

    Clustered shading implementation with bgfx (by pezcode)

  9. Sevalla

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  10. ZetaRay

    Real-time Direct3D 12 path tracer

  11. Adria-DX11

    DirectX11 graphics engine

  12. software-rasterizer

    C++ CPU Software-Rasterizer

  13. path-tracer

    A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

  14. PBR-renderer

    physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches

  15. muon

    A subatomic path tracer. (by voithos)

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

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Index

What are some of the best open-source physically-based-rendering projects in C++? This list will help you:

# Project Stars
1 F3D 3,704
2 yocto-gl 2,880
3 MaterialX 2,042
4 HybridRenderingEngine 1,479
5 manta-ray 777
6 SoftwareRenderer 680
7 Cluster 452
8 ZetaRay 354
9 Adria-DX11 137
10 software-rasterizer 65
11 path-tracer 56
12 PBR-renderer 37
13 muon 21

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