HybridRenderingEngine VS SoftwareRenderer

Compare HybridRenderingEngine vs SoftwareRenderer and see what are their differences.

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HybridRenderingEngine SoftwareRenderer
6 3
1,064 583
- -
0.0 0.0
almost 2 years ago over 3 years ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HybridRenderingEngine

Posts with mentions or reviews of HybridRenderingEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-23.

SoftwareRenderer

Posts with mentions or reviews of SoftwareRenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-07.

What are some alternatives?

When comparing HybridRenderingEngine and SoftwareRenderer you can also consider the following projects:

MxEngine - C++ open source 3D game engine

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

blend2d - 2D Vector Graphics Engine Powered by a JIT Compiler

polymer - 🎨 graphics/interaction prototyping sandbox

vulkanizer - Advanced Vulkan rendering engine prototype

OpenSceneGraph - OpenSceneGraph git repository

paradigm - C++20 Vulkan and GLes rendering engine

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

wasmr - Execute WebAssembly from R using wasmer

manta-ray - An open source physically based renderer.

BezierInfo-2 - The development repo for the Primer on Bézier curves, https://pomax.github.io/bezierinfo