HybridRenderingEngine VS manta-ray

Compare HybridRenderingEngine vs manta-ray and see what are their differences.

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HybridRenderingEngine manta-ray
6 6
1,064 732
- -
0.0 0.0
almost 2 years ago over 2 years ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HybridRenderingEngine

Posts with mentions or reviews of HybridRenderingEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-23.

manta-ray

Posts with mentions or reviews of manta-ray. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-08.

What are some alternatives?

When comparing HybridRenderingEngine and manta-ray you can also consider the following projects:

MxEngine - C++ open source 3D game engine

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

RayTracer - Ray Tracer in C++ with openGL.

polymer - 🎨 graphics/interaction prototyping sandbox

RayTracingInVulkan - Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

OpenSceneGraph - OpenSceneGraph git repository

RayTracer - A ray tracing program

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch