C++ compute-shaders

Open-source C++ projects categorized as compute-shaders

Top 5 C++ compute-shader Projects

compute-shaders
  1. HybridRenderingEngine

    Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

  2. JetBrains

    Tell us how you use coding tools. You may win a prize! Are you a developer or a data analyst? Share your thoughts about your coding tools in our short survey and get a chance to win prizes!

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  3. GPUPrefixSums

    A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.

    Project mention: GPUPrefixSums – state of the art GPU prefix sum algorithms | news.ycombinator.com | 2025-08-28
  4. CroissantVulkanRenderer

    Real-Time Vulkan Renderer with features like PBR, IBL, and more.

  5. PhysarumComputeShader

    A simple Compute Shader for Physarum Slime Mould.

  6. samarium

    2D physics simulation and rendering library in modern C++, with GPU acceleration (by jjbel)

  7. Sevalla

    Deploy and host your apps and databases, now with $50 credit! Sevalla is the PaaS you have been looking for! Advanced deployment pipelines, usage-based pricing, preview apps, templates, human support by developers, and much more!

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

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C++ compute-shaders related posts

  • Show HN: Demo of Agent Based Model on GPU with CUDA and OpenGL (Windows/Linux)

    5 projects | news.ycombinator.com | 4 Dec 2023

Index

What are some of the best open-source compute-shader projects in C++? This list will help you:

# Project Stars
1 HybridRenderingEngine 1,479
2 GPUPrefixSums 161
3 CroissantVulkanRenderer 94
4 PhysarumComputeShader 10
5 samarium 8

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