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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Dhall: A Gateway Drug to Haskell
27 projects | news.ycombinator.com | 7 Jun 2022
A few more:
https://github.com/simonmichael/hledger - Robust, fast, intuitive plain text accounting tool with CLI, TUI and web interfaces
https://github.com/simonmichael/shelltestrunner - Easy, repeatable testing of CLI programs/commands
https://github.com/simonmichael/quickbench - Easily time one or more commands with one or more executables and show tabular results
https://github.com/haskell-game/fungen - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell
https://haskell-game.dev - a small selection of many games written in Haskell
Asteroid clone... two of them? A paper on functional programming in video games
4 projects | /r/haskellgamedev | 28 Apr 2021
If you didn't already find it, https://github.com/haskell-game/fungen#readme might have some relevant docs/material.
Sharing Saturday #393
2 projects | /r/roguelikedev | 17 Dec 2021
[ANN] Monomer, a GUI library for Haskell
11 projects | /r/haskell | 9 Aug 2021
I've recently tried that and gave up (https://github.com/LambdaHack/LambdaHack/issues/248). Perhaps it's possible to statically link SDL2, but I learnt it's impossible to statically link the OpenGL and X11 libraries, so you end up with a partially statically linked binary (I didn't manage to obtain even that).
Sharing Saturday #357
5 projects | /r/roguelikedev | 9 Apr 2021
What are some alternatives?
aeson-tiled - Aeson instances for Tiled map editor types
rattletrap - :car: Parse and generate Rocket League replays.
werewolf - A game engine for running werewolf in a chat client
Nomyx - The Nomyx game
Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
monomer - An easy to use, cross platform, GUI library for writing Haskell applications.
tateti-tateti - Meta tic-tac-toe ncurses game.
Carp - A statically typed lisp, without a GC, for real-time applications.
general-games - Haskell package with helpful structures for a variety of games
falling-turnip - falling sand game with regular parallel arrays.
dominion - A Dominion simulator in Haskell