FunGEn
werewolf
Our great sponsors
FunGEn | werewolf | |
---|---|---|
2 | 0 | |
80 | 26 | |
- | - | |
6.3 | 0.0 | |
7 months ago | over 2 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FunGEn
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Dhall: A Gateway Drug to Haskell
A few more:
https://github.com/simonmichael/hledger - Robust, fast, intuitive plain text accounting tool with CLI, TUI and web interfaces
https://github.com/simonmichael/shelltestrunner - Easy, repeatable testing of CLI programs/commands
https://github.com/simonmichael/quickbench - Easily time one or more commands with one or more executables and show tabular results
https://github.com/haskell-game/fungen - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell
https://haskell-game.dev - a small selection of many games written in Haskell
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Asteroid clone... two of them? A paper on functional programming in video games
If you didn't already find it, https://github.com/haskell-game/fungen#readme might have some relevant docs/material.
werewolf
We haven't tracked posts mentioning werewolf yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
aeson-tiled - Aeson instances for Tiled map editor types
rattletrap - :car: Parse and generate Rocket League replays.
dominion - A Dominion simulator in Haskell
tateti-tateti - Meta tic-tac-toe ncurses game.
general-games - Haskell package with helpful structures for a variety of games
breakout - Breakout
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
chessIO - Fast haskell chess move generator library and console UCI frontend
HGE2D - 2D game engine written in Haskell