FunGEn
rattletrap
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FunGEn | rattletrap | |
---|---|---|
2 | 4 | |
75 | 138 | |
- | - | |
5.9 | 2.7 | |
over 2 years ago | 14 days ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FunGEn
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Dhall: A Gateway Drug to Haskell
A few more:
https://github.com/simonmichael/hledger - Robust, fast, intuitive plain text accounting tool with CLI, TUI and web interfaces
https://github.com/simonmichael/shelltestrunner - Easy, repeatable testing of CLI programs/commands
https://github.com/simonmichael/quickbench - Easily time one or more commands with one or more executables and show tabular results
https://github.com/haskell-game/fungen - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell
https://haskell-game.dev - a small selection of many games written in Haskell
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Asteroid clone... two of them? A paper on functional programming in video games
If you didn't already find it, https://github.com/haskell-game/fungen#readme might have some relevant docs/material.
rattletrap
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Help with Custom Decals in replays
This is the one (rattletrap) that can convert it back to replay as well (harder to read): https://github.com/tfausak/rattletrap/releases/tag/11.2.4
What are some alternatives?
aeson-tiled - Aeson instances for Tiled map editor types
netwire-input-glfw - MonadInput instances for GLFW based netwire programs
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
tateti-tateti - Meta tic-tac-toe ncurses game.
MazesOfMonad - simple game
werewolf - A game engine for running werewolf in a chat client
HGE2D - 2D game engine written in Haskell
werewolf-slack - A chat interface for playing werewolf in Slack
Carp - A statically typed lisp, without a GC, for real-time applications.
general-games - Haskell package with helpful structures for a variety of games
dominion - A Dominion simulator in Haskell