Haskell Gamedev

Open-source Haskell projects categorized as Gamedev

Top 4 Haskell Gamedev Projects

  1. Carp

    A statically typed lisp, without a GC, for real-time applications.

    Project mention: Nothing Janky About This New Programming Language | news.ycombinator.com | 2025-04-25

    When it said it could be used anywhere C++ could be used, I was expecting something closer to Carp[0] or PreScheme[1] which have no runtime garbage collector. This lets you use these in contexts where runtime GC is not acceptable, like real time processing, or constrained hardware like microcontrollers.

    [0] https://github.com/carp-lang/Carp

    [1] https://prescheme.org

  2. CodeRabbit

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  3. LambdaHack

    Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

  4. tiny-games-hs

    Haskell Tiny Game Jam

  5. symon

    Minimal implementation(s) of the classic electronic memory game

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

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Haskell Gamedev related posts

  • [ANN] Monomer, a GUI library for Haskell

    11 projects | /r/haskell | 9 Aug 2021

Index

What are some of the best open-source Gamedev projects in Haskell? This list will help you:

# Project Stars
1 Carp 5,642
2 LambdaHack 634
3 tiny-games-hs 164
4 symon 3

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