LambdaHack VS rattletrap

Compare LambdaHack vs rattletrap and see what are their differences.

LambdaHack

Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at (by LambdaHack)

rattletrap

:car: Parse and generate Rocket League replays. (by tfausak)
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LambdaHack rattletrap
8 3
570 139
0.7% -
7.4 6.8
about 1 month ago 5 days ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LambdaHack

Posts with mentions or reviews of LambdaHack. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-17.

rattletrap

Posts with mentions or reviews of rattletrap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-03.

What are some alternatives?

When comparing LambdaHack and rattletrap you can also consider the following projects:

netwire-input-glfw - MonadInput instances for GLFW based netwire programs

tateti-tateti - Meta tic-tac-toe ncurses game.

MazesOfMonad - simple game

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

Nomyx - The Nomyx game

HGE2D - 2D game engine written in Haskell

werewolf-slack - A chat interface for playing werewolf in Slack

monomer - An easy to use, cross platform, GUI library for writing Haskell applications.

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

falling-turnip - falling sand game with regular parallel arrays.