FunGEn
dominion
FunGEn | dominion | |
---|---|---|
2 | 1 | |
91 | 111 | |
- | 0.0% | |
6.3 | 0.0 | |
over 1 year ago | over 8 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
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FunGEn
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Dhall: A Gateway Drug to Haskell
A few more:
https://github.com/simonmichael/hledger - Robust, fast, intuitive plain text accounting tool with CLI, TUI and web interfaces
https://github.com/simonmichael/shelltestrunner - Easy, repeatable testing of CLI programs/commands
https://github.com/simonmichael/quickbench - Easily time one or more commands with one or more executables and show tabular results
https://github.com/haskell-game/fungen - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell
https://haskell-game.dev - a small selection of many games written in Haskell
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Asteroid clone... two of them? A paper on functional programming in video games
If you didn't already find it, https://github.com/haskell-game/fungen#readme might have some relevant docs/material.
dominion
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I created Pyminion, a python package for simulating games of Dominion!
These are some other libraries I came across: * DomRL - Python * Dominate - Javascript * Provincial - C# and C++ * Dominion - Python * Dominiate - Python * DominionSim - Java * Dominion - C# * Dominion - Haskell * Dominion - Javascript
What are some alternatives?
falling-turnip - falling sand game with regular parallel arrays.
macbeth-lib - A beautiful FICS client
aeson-tiled - Aeson instances for Tiled map editor types
haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.
general-games - Haskell package with helpful structures for a variety of games
werewolf - A game engine for running werewolf in a chat client