FX11 VS bgfx

Compare FX11 vs bgfx and see what are their differences.

FX11

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together. (by microsoft)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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FX11 bgfx
1 71
368 14,323
- -
4.0 9.3
almost 3 years ago about 23 hours ago
C++ C++
MIT License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FX11

Posts with mentions or reviews of FX11. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-04.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing FX11 and bgfx you can also consider the following projects:

DirectXTex - DirectXTex texture processing library

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

DirectXTK12 - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

DxCapsViewer - DirectX Capabilities Viewer utility (dxcapsviewer.exe)

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

sokol - minimal cross-platform standalone C headers

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.