How do I get started with Frank Luna's DX11 book?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/GraphicsProgramming

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  • FX11

    Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

  • DirectXTK

    The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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