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NetCoreServer reviews and mentions
- Networking lib/framework for multiplayer servers ?
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I need help figuring out a networking solution for a real-time project.
The tricky part is finding libraries that support multicast - most games don't use it. I found this though: https://chronoxor.github.io/NetCoreServer/
Stats
chronoxor/NetCoreServer is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of NetCoreServer is C#.
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