NetCoreServer VS evpp

Compare NetCoreServer vs evpp and see what are their differences.

NetCoreServer

Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution (by chronoxor)

evpp

A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols. (by Qihoo360)
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NetCoreServer evpp
2 1
2,443 3,473
- 0.9%
6.5 0.0
about 1 month ago 9 days ago
C# C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

NetCoreServer

Posts with mentions or reviews of NetCoreServer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

evpp

Posts with mentions or reviews of evpp. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing NetCoreServer and evpp you can also consider the following projects:

SuperSimpleTcp - Simple wrapper for TCP client and server in C# with SSL support

Muduo - Event-driven network library for multi-threaded Linux server in C++11

BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution

Simple-WebSocket-Server

LiteNetLib - Lite reliable UDP library for Mono and .NET

cpp-httplib - A C++ header-only HTTP/HTTPS server and client library

sharppcap - Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets

POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.

unity-websocket-multiplayer - POC for a Unity game client and dedicated server with websockets!

libcurl - A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features

unity-websocket-server - A simple, zero-dependency WebSocket server for Unity.

KCP - :zap: KCP - A Fast and Reliable ARQ Protocol