NetCoreServer VS sharppcap

Compare NetCoreServer vs sharppcap and see what are their differences.

NetCoreServer

Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution (by chronoxor)

sharppcap

Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets (by dotpcap)
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NetCoreServer sharppcap
2 2
2,443 1,229
- 1.8%
6.5 7.3
about 1 month ago 7 days ago
C# C#
MIT License GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

NetCoreServer

Posts with mentions or reviews of NetCoreServer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

sharppcap

Posts with mentions or reviews of sharppcap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-29.

What are some alternatives?

When comparing NetCoreServer and sharppcap you can also consider the following projects:

SuperSimpleTcp - Simple wrapper for TCP client and server in C# with SSL support

BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution

LiteNetLib - Lite reliable UDP library for Mono and .NET

unity-websocket-multiplayer - POC for a Unity game client and dedicated server with websockets!

unity-websocket-server - A simple, zero-dependency WebSocket server for Unity.

WatsonTcp - WatsonTcp is the easiest way to build TCP-based clients and servers in C#.

evpp - A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.

MicroWebSrv2 - The last Micro Web Server for IoTs (MicroPython) or large servers (CPython), that supports WebSockets, routes, template engine and with really optimized architecture (mem allocations, async I/Os). Ready for ESP32, STM32 on Pyboard, Pycom's chipsets (WiPy, LoPy, ...). Robust, efficient and documented!

EmbedIO - A tiny, cross-platform, module based web server for .NET

MagicOnion - Unified Realtime/API framework for .NET platform and Unity.

PurpleExplorer - cross-platform Azure Service Bus explorer (Windows, MacOS, Linux)

Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11