MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on iOS and macOS. (by KhronosGroup)

MoltenVK Alternatives

Similar projects and alternatives to MoltenVK

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better MoltenVK alternative or higher similarity.

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Reviews and mentions

Posts with mentions or reviews of MoltenVK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-11.
  • Skyrim on Linux or MacOS?
    On Linux, you have DXVK. On MacOS, MoltenVK exists but is incomplete. Your other option is MacOS's deprecated OpenGL support... which is worse than on Linux since it only supports OpenGL 4.1 (2010) while Linux supports 4.6 (2017)
  • Getting twice the fps as monitor frequency | 2021-07-22
    I'm quite new to vulkan, I'm not sure how to implement this... I made this github issue in the moltenvk repo
  • Ethan “flibitijibibo” Lee May Retire from Programming Due to Valve’s Proton
    Why would they though? There's a project called MoltenVK that achieves this exact thing. Though, it does translate Vulkan to Metal. Thankfully this means that ultimately anything running on Vulkan can run use it and run on macOS.
  • Any Mac Refugees i found a solution to continue playing on Mac
    MoltenVK (Vulkan to Metal). FFXIV uses it.
  • Dolphin Emulator - Temptation of the Apple: Dolphin on macOS M1 | 2021-05-24
  • Looking for someone to work on Haskell to Metal bindings. | 2021-03-27
    Why not target an open, multi vendor API like Vulkan, and then use MoltenVK for Metal Support?
  • The successor of beta1, Warzone 2100 - Version 4.0.0-beta2 is Available for Testing!
    Metal (via MoltenVK, Vulkan -> Metal)
  • Former 'I'm a Mac' Actor Justin Long Throws Shade at M1 Apple Silicon in New Intel Ad Campaign | 2021-03-17
    Apple endorses this for building Vulkan apps for macOS and iOS:
  • SetUp CMake file on MacOs | 2021-03-11
    I wasn't exact with my wording, but there is a layer implementation with as another user suggested. Not quite convert (like I said, which was wrong).
  • Warzone 2100 - Version 4.0.0-beta1 is Available for Testing!
    Metal (via MoltenVK, Vulkan -> Metal)
  • Has anybody been able to run Project Warlock on MacOS Catalina properly?
  • New to Wineskin on MacOS, I'm running catalina on one mac and I want to make a wrapper for steam that can use dxvk etc on another mac using 10.14
    macOS does have access to Vulkan via MoltenVK, Valve isn’t working on this but Khronos. The Metal API is 64Bit only so only wine64 can make use of this until CodeWeavers add trunking of Vulkan into wine32on64.
  • Does float precision depend on graphics api , shader compiler or shading language ? | 2021-01-28
    There's actually an ongoing discussion on this over at MoltenVK.
  • Is Vulkan generally available these days? | 2021-01-11
    OSX/iOS doesn't. There's MoltenVK, but it comes with a bunch of caveats you need to be aware of. Also, consoles.
  • FNA dev and porter Ethan Lee stops future macOS ports, Linux to be their focus | 2021-01-04
    While MoltenVK is great, it does have issues:


Basic MoltenVK repo stats
5 days ago

KhronosGroup/MoltenVK is an open source project licensed under Apache License 2.0 which is an OSI approved license.

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