urp-fading-standard-shaders
urp-scrolling-texture
urp-fading-standard-shaders | urp-scrolling-texture | |
---|---|---|
4 | 1 | |
19 | 5 | |
- | - | |
1.8 | 10.0 | |
almost 2 years ago | about 1 year ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
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urp-fading-standard-shaders
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Automatic See-through Walls?
URP: tutorial video | GitHub repo
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Objects Obstructing View of Your Player? Don't know how to write your own shaders? You can just fade out those objects that are in the way using C# and the built-in Unity URP shaders!
Full Tutorial on YouTube
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Objects Obstructing View of Your Player? Don't know how to write your own shaders? You can just fade out those objects that are in the way using C# and the built-in URP shaders!
As always, the full project is available on GitHub!
urp-scrolling-texture
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ShaderGraph Basics - Scrolling UV Texture
👨💻 As always, the full project code is available on GitHub!
What are some alternatives?
cinemachine-basics-1 - learn how you can use the Transposer and Composer (and what each configuration option does!) to frame & follow your Player using Cinemachine!
urp-decal-projector - Learn about the URP Decal Projector in this tutorial repository and video!
raycasting-explained - In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!
juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!
fade-objects-standard-shader - Learn how to fade out objects that block line of sight to your player, or any other object, while still using the Unity Standard Shader! No custom shader writing or Shader Graph editing required!
intermediate-vertex-displacement - Circular and Linear Waves in ShaderGraph
Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.
persistent-data - Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!
vertex-displacement-basics - Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!
MatrixVFX - A realtime Matrix VFX Shader in Unity 3D