urp-scrolling-texture
intermediate-vertex-displacement
urp-scrolling-texture | intermediate-vertex-displacement | |
---|---|---|
1 | 1 | |
6 | 4 | |
- | - | |
10.0 | 1.1 | |
over 1 year ago | about 1 year ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
urp-scrolling-texture
-
ShaderGraph Basics - Scrolling UV Texture
👨💻 As always, the full project code is available on GitHub!
intermediate-vertex-displacement
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Make Some Waves in ShaderGraph - Linear and Radial Wave Vertex Displacement
👨💻 As always, the full project code is available on GitHub!
What are some alternatives?
urp-decal-projector - Learn about the URP Decal Projector in this tutorial repository and video!
async-scene-transitions - Learn how to implement a framework to manage animations between scenes.
juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!
Stylized-Water-Shader-Unity-URP - Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊
urp-fading-standard-shaders - Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!
Post-Processing-Wireframe-Outlines - A simple post-processing outline effect that uses depth-based edge detection.
Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.
baked-animation-meshes - Learn how to bake animations as a series of "snapshots" of meshes.
persistent-data - Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!
vertex-displacement-basics - Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!