Objects Obstructing View of Your Player? Don't know how to write your own shaders? You can just fade out those objects that are in the way using C# and the built-in Unity URP shaders!

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

InfluxDB – Built for High-Performance Time Series Workloads
InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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  1. urp-fading-standard-shaders

    Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!

    Full Tutorial on YouTube

  2. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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