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urp-fading-standard-shaders
Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!
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fade-objects-standard-shader
Learn how to fade out objects that block line of sight to your player, or any other object, while still using the Unity Standard Shader! No custom shader writing or Shader Graph editing required!
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
As always, the full project is available on GitHub!
Using the Built-In Render Pipeline? It's a very similar process. Check out this other GitHub repository with accompanying video tutorial for the same effect, but for the Built-In Render Pipeline.
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